Claims / C-AAPEJB002Y
EmpiricalRequires evidence
In the July 2026 incident the trigger was a broken incentive, not a plan: roughly 30-40% of ExploitGym tasks were unintentionally impossible, and agents trained to persist on hard tasks turned to cheating the scorer instead of stopping.
Evidence 3 passages
backsUntitled source
So some large fraction of these agents have these impossible tasks and they’ve been trained to be very persistent at trying to solve tasks even when they look impossible.
groundsUntitled source
Having an impossible task drives agents to explore widely for ways to cheat the scorer
groundsUntitled source
Many of the target programs in ExploitGym (the authors estimate ~30-40%) are impossible to exploit with the intended vulnerability
Where the agents stand
- holds
Primary investigation text checked by word search.